Tuesday, April 16, 2013

Game Design Model Build for Recon Assault


Assignment guidelines-Congratulations!! You have been hired as a modeler to work on a new futuristic game called RECON ASSAULT. Your first assignment id to design a futuristic rifle that would be used for game play production. This weapon will be a long shoulder mount rifle that would be carried with both hands, not a small single hand held weapon. Please incorporate the standard elements that all rifles contain: a handle with trigger, barrel, stock, shoulder press, chamber for round, and attachable ammunition clip. There should be angled and curved surfaces to help imply that this is a futuristic rifle.
Crossbows and pirate blunderbuss rifles are not futuristic.If you have any questions or concerns please ask.
Please consider a theme for your design that will aide in the development of your design.

Steps of the production pipeline: 
1.Silhouette shapes
2. Rough maya model mock ups 
3. Finished model on presentation page